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an unhandled win32 exception occurred in unity.exe [26640]

When trying to press play within my unity application the error occurs. I'm not sure what this is from. I just upgraded to the latest version of unity and the newest holotoolkit. I was running 5.5 before this. It is a brand new project build with the format for the mixed reality program and some game objects. Unhandled exception at 0x00000001418ABCD4 in Unity.exe: 0xC0000005: Access violation reading location 0x0000000000000000. If there is a handler for this exception, the program may be safely continued. This appears in visual studio when opened

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