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THIS WEIRD ERROR!?

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![alt text][1] [1]: /storage/temp/101624-screen-shot-2017-09-10-at-42952-pm.pngusing System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GameController : MonoBehaviour { public Text displayText; public InputAction[] inputActions; [HideInInspector] public RoomNavigation roomNavigation; [HideInInspector] public List interactionDescriptionsInRoom = new List (); [HideInInspector] public InteractableItems interactableItems; List actionLog = new List(); // Use this for initialization void Awake () { interactableItems = GetComponent (); roomNavigation = GetComponent (); } void Start() { DisplayRoomText (); DisplayLoggedText (); } public void DisplayLoggedText() { string logAsText = string.Join ("\n", actionLog.ToArray ()); displayText.text = logAsText; } public void DisplayRoomText() { ClearCollectionsForNewRoom (); UnpackRoom (); string joinedInteractionsDescriptions = string.Join ("\n", interactionDescriptionsInRoom.ToArray()); string combinedText = roomNavigation.currentRoom.description + "\n" + joinedInteractionsDescriptions; LogStringWithReturn (combinedText); } void UnpackRoom() { roomNavigation.UnpackExitsInRoom (); PrepareObjectsToTakeOrExamine(RoomNavigation.currentRoom } void PrepareObjectsToTakeOrExamine(roomNavigation.currentRoom); { for (int i = 0; i < currentRoom.interactableObjectsInRoom.Length; i++) { string descriptionNotInInventory = interactableItems.GetObjectsNotInInventory (currentRoom, i); if (descriptionNotInInventory != null) { interactionDescriptionsInRoom.Add (descriptionNotInInventory); } } } void ClearCollectionsForNewRoom() { interactionDescriptionsInRoom.Clear (); roomNavigation.ClearExits (); } public void LogStringWithReturn(string stringToAdd) { actionLog.Add (stringToAdd + "\n"); } // Update is called once per frame void Update () { } }

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