error CS1729: The type UnityEngine.Vector3' does not contain a constructor that takes 4 arguments
This is my problem, the code :
bool IsGrounded()
{
return Physics.CheckCapsule(playerCollider.bounds.center,
new Vector3(playerCollider.bounds.center.x, playerCollider.bounds.min.y -0,1f,
playerCollider.bounds.center.z), 0.12f);
}
}
Please, help me... I don't understand :/
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